Wednesday, December 18, 2024
Music Marketing Blog Post #2
Monday, December 9, 2024
Music Marketing Project Post #1
For this project, we split off into groups of 4-5 and were randomly assigned a genre. With this designated genre, we first researched and developed a case study including 2 record labels and 4-5 artists from both labels. With this research, the goal is to develop a successful music marketing campaign for a brand-new artist, including a campaign outline, a music video, marketing techniques, a distribution plan, and more.
In my group, I worked with four other students, and we were assigned the "country" genre. We decided to research Warner Records and Big Machine Label Group as our labels. Our artists included Kenny Chesney, Zach Bryan, and Blake Shelton from Warner Records, and Dolly Parton and Jackson Dean (who I researched) from Big Machine. In our research, we considered trends in marketing and distribution, as well as branding and social media presence.
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| My current editing timeline |
Thursday, October 31, 2024
Slasher Research
SLASHER
Perhaps the most famous subgenre of the large umbrella of horror films, slasher films are characterized by the killing of a large number of people by a psychotic murderer, typically with a sharp deadly object.
Content:
The most essential aspect of any slasher film is the villain/psychotic killer. The killer is characterized as stronger than a typical human and seems unfeasible to overcome, other than running or hiding. More often than not, the killer wears a mask to conceal their identity, and aid in creating the sense of inhumanity, mystery, and suspense. Furthermore, the antagonists in slasher films are almost always equipped with a weapon of choice, which often becomes representative of the character.
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The iconic "Ghostface" mask from the Scream franchise |
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| Jason from the Friday the 13th franchise holding his machete |
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| A movie poster for The Texas Chainsaw Massacre (1974) |
The Texas Chainsaw Massacre (1974) is a film about a group of young adult friends who find themselves targeted by a cannibalistic family in the middle of the unfamiliar Texas countryside. The film embodies a slasher due to the feature of Leatherface, a horrifying masked killer who terrorizes the group with his chainsaw. Leatherface's character does not speak at all throughout the film, which further characterizes him as a mentally inhumane entity. The film also features the main protagonist and "Final Girl" Sally. The majority of the film takes place during the daytime, which creates a juxtaposition between the safe environment of the day, and the morbid brutal events of the film. Critics often state that what contributes to the terrifying nature of the film is how "real" it is. This is achieved through the use of minimalistic editing and almost entirely diegetic sound. The diegetic sound of the film and the use of master shots work to immerse the audience into the film, making it believable and attaining the realist approach.
Friday, October 18, 2024
The Representation of Better Call Saul
Tuco threatens Jimmy in Season 1, Episode 2
Thursday, October 10, 2024
Sound Project
In this project, we were paired up and tasked with telling a story of our choosing by only using sound. We were limited to using no more than seven words of dialogue, and at least four of the sounds in our project had to be created using random objects on a “foley stage.” The rest could be taken from online sound effect databases.
Prior to being assigned the project, we were taught about the different types and uses of sound in media and explained the differences between them. We were made aware of how drastically the smallest change in sound can completely alter the tone and mood of a piece. We were also shown videos providing great insight to the difficult, time-consuming processes foley artists undergo.
As my partner and I brainstormed different stories we could illustrate using sound, we were looking to find one specific sound that an entire scene could either build up to or revolve around. After going back and forth for a while, we settled on creating the soundscape for a car crash.
The creation of an outline played a huge role in our creation of a coherent, well-layered soundscape. We were able to visualize how one sound would lead into the next, and how they would mix together to create something that sounded realistic and believable. We decided to break the outline up into 4 parts, the character leaving their home, driving, the car crash itself, and the post-crash environment.
Additionally, the outline was instrumental in helping us recognize what sounds would work best as foley sounds. These turned out to be footsteps on a grass surface (using shoes), footsteps on a hard surface (also using shoes), a car turn signal (using a pen on a table), and a heartbeat (using a towel).

Monday, September 30, 2024
One Word Film
In this project, we partnered up and were tasked with creating a story, between 60 and 90 seconds, which accurately conveyed a word (which was assigned by the teacher) to the audience. Our assigned word was "Relieved". Dialogue was not allowed to be used, as we were being assessed on our ability to tell stories through shots/angles/composition/movement and editing. We were also able to include instrumental music and sound effects in our projects.
Before filming, we had to complete a brainstorming sheet. During the brainstorming process, my partner and I decided there could not be a feeling of relief without the building of tension and stress. As a result, we chose to tell the story of a distressed student who forgot to study for a test because they were too busy playing video games the night before. However, when they arrived at class, they discovered that test had been cancelled, which created the feeling of relief. The brainstorming process also helped give an idea of what editing techniques would work best in the film. For example, I decided that insert shots of the student playing videogames the night before the test would work well.

Friday, August 30, 2024
Camera Shots Quiz
In this quiz, we were given a partner and tasked with telling a story through the use of 15 shots and angles we had previously been taught. We also had to show that we were capable of illustrating proper ideas and tone. Ten of the shots and angles had been previously chosen by the teacher, and the remaining 5 were entirely up to the creator. At least one character in the story had to be an inanimate object.
My partner and I chose to illustrate the story of a student who arrives to class and takes out a pen, only to find that it has run out of ink, and then chooses to throw the pen away and retrieve a second one from his bag.
To approach the development of the story, we began brainstorming ways to make the story more interesting, as it was pretty plain and simple on its own. We decided that we wanted to end in a way that kept the viewer the thinking, so we chose to not reveal whether the second pen the student grabbed from his bag was functional or not. Also, we decided that there were two shots we absolutely had to have in the production: A low angle close up of the pen being dropped into the trash, and an over the shoulder shot of the student using the pen for the first time. We both considered these shots to be fairly unique and fitting for the story. My personal favorite shot of the project has to be the low angle close up of the pen being disposed, but looking back on it, we could've done a better job at bringing this shot to life. I feel that the angle wasn't low enough to emphasize the distance of the drop, and the uselessness of the pen to the student, which can make the shot come off as forced to a viewer.
Overall, the things me and my partner did best were imagining cool ways to spice up the story, whether it be an interesting shot or new dimension to the plot. I believe we also used background well in long shots and medium shots to give a sense of perspective and relationship between elements in the story, such as the trash can and the student's desk. However, we struggled in bringing our interesting shot ideas to life as best we could. For example, in some close ups, the framing looks awkward and cuts off part of the main subject of the shot. Also, the shots that were intended to be extreme closeups were not framed properly to accentuate the main focus of the shot.
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Social Media: https://www.instagram.com/onebodyproblemshortfilm/ Postcard and Short Film: https://drive.google.com/drive/folders/13ZlUTTFPw...
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Attached below in order is the film opening, CCR 1, and CCR 2. FILM OPENING CCR 1 CCR 2
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So me and JD have decided that in terms of post-production, we would go 50-50 and he would handle the footage side of things, and I would h...
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This has been about 3 weeks in the making. Ever since me and Alejandro landed on the idea, we've been writing out a script, as I feel ju...



























